Re:Layoffs at EA Today
by justinhj on Thursday April 25, 2013 @06:07PM
(#5610242)
I don't know if you have any stats or facts to back up this claim. I'm a game developer and have worked 40 hour weeks for years and have a broad range of out of office friends and activities. I know many others the same.
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Here you go:
"More than the Numbers: Independent Analysis of the IGDA 2009 Quality of Life Survey"
http://gameqol.org/wp-content/uploads/2012/12/Quality%20of%2...
I guess I can't argue with that even though it's 5 years old. In my experience the US is a little worse for crunching than Canada where I work. In addition mobile, social and casual game tends to have less crunch than traditional boxed retail games. I work in mobile gaming where different ages and genders are well represented.