Re:Introduction to Position Based Fluids
by aolol on Wednesday April 24, 2013 @11:24AM
(#5601969)
Perhaps you could elaborate on this. I do agree that the title and video give slightly more credit than is due based on the current state of fluid dynamics knowledge. However do you mean your group is searching for closed-form solutions to NS or are you generating approximate numerical solutions (CFD)?
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Re:Introduction to Position Based Fluids
by coherentpony on Wednesday April 24, 2013 @11:30AM
(#5602001)
Approximate solutions are found computationally.
Non-trivial closed-form solutions are hopeless. Existence of solutions is a little less hopeless. Existence of solutions over small time horizons has been proven. This is all in three space dimensions.
There is a theorem stating that if global-time solutions exist and are unique, then computationally computed approximate solutions are 'good'. Moreover, they get better as you refine the computational domain.
Re:Introduction to Position Based Fluids
by noname123 on Wednesday April 24, 2013 @12:13PM
(#5602275)
Is finite element method good enough? Can you provide a concrete example where approximation is not good enough.
Re:Introduction to Position Based Fluids
by coherentpony on Wednesday April 24, 2013 @02:19PM
(#5603076)
Special approximations called 'Galerkin approximations' converge.
Finite element methods are a special case of Galerkin methods. Finite element methods are good enough.
Re:Introduction to Position Based Fluids
by starpilot on Wednesday April 24, 2013 @12:49PM
(#5602488)
At this time NS solutions are all approximate, but there's a huge gulf between plausible-looking fluids (as in story), and fluids with pressure, velocity distributions accurate enough for analysis (to design an airplane). And within the latter there are further demarcations depending on the type of fluid analysis, where errors manifest as extremely subtle (pressure looks slightly high, vortices dissipate too quickly or too slowly) and judging the best algorithm for a problem becomes almost an art.