Re:Introduction to Position Based Fluids
by aethertap on Wednesday April 24, 2013 @11:14AM
(#5601903)
This should lead to much more interesting interactions with water in games, because now it has actual physical properties instead of just being something pretty to look at. Watching the water flow out of the aquarium makes me think that water is about to become a real active part of the game environment. Very cool.
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Re:Introduction to Position Based Fluids
by FuzzyDunlop on Wednesday April 24, 2013 @05:46PM
(#5604217)
I remember Super Mario Sunshine was much lauded in the games press because of what it did with water and the effects. I absolutely loved the game but you don't really hear much about it any more.