Re:Postgres on the GPU
by jamesaguilar on Tuesday April 23, 2013 @01:48PM
(#5596727)
I suggest you read "It's too hard" when written by other developers as, "It's too hard [given that I spend N hours a week on this and would rather actually accomplish something in the next two months than learn the 'right' API]." Or, "It's too hard [given various constraints that I'm not going to explain to you but are valid to me.]" It'll save you having to give speeches about shitty excuses.
That said, if it makes sense for your project, make it happen! :)
Even if the long term goal is more portable GPU support it still makes some sense to get a CUDA implementation up first if it is easier to get to. It then allows real world testing faster, can always go to openCL later once they know more.
Re:Postgres on the GPU
by redtuesday on Wednesday April 24, 2013 @08:49AM
(#5601149)
Just out of curiosity: how often did you see that happen (not only related to GPU's, but technologie decisions overall)? In my (little) experience the change at a later moment will not happen. Most of the time because the management has a new idea/project which you have to attend to.
"Because it's hard" is a cop-out.
"It's too hard to accomplish given constraint [X]" where X is a deadline, financial constraints, or other real/tangible resource limitations might be one thing. But if you're working on your own timeline on some sort of open-source project, or there is nothing external preventing you from acquiring the expertise/resources to conquer the hard problem, then "Because it's hard" is an absolutely shitty excuse to not do something.