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Re:The best QBasic game ever? by doktrin on Wednesday April 17, 2013 @01:31AM (#5562840)
QBASIC allows for functions (as well as subroutines), looping (while, for, do-while), structs (type) as well as multidimensional arrays. That said, all I really remember from my QBASIC days is abusing the crap out of GOTO.

Apparently QB64 can directly access C header files as well as Windows DLLs [1], although I don't think the author used any external modules. The source is described as being a solid monolithic block of 12k lines worth of BASIC, which in and of itself is fairly throwback-worthy.

[1] http://en.wikipedia.org/wiki/QB64

edit : checked an old QBASIC manual to confirm whether or not multidimensional arrays (2+) were supported

    DIM cube(3,5,4)
Re:The best QBasic game ever? by manfightdragon on Wednesday April 17, 2013 @02:34AM (#5563036)
Heya, yeah I don't use 3rd party libraries but the compiler hooks SDL to do the screen init work.

If I get on Steam, I'll be able to use the DLL features to implement SteamWorks API