I wonder if the recent xkcds represent Randall starting to explore the possibilities of his medium. He now has a huge community of followers, and he is creating comic-based experiences which are themselves creative platforms. It's like he's saying "here's a new toy, let's see what you can do with it". Next stop - Randall starts controlling the hive mind via comics.
Re:XKCD: Time
by didgeoridoo on Wednesday April 10, 2013 @07:19AM
(#5524416)
Done and done:
http://xkcd.com/426/
Edit: A little more context- http://blog.xkcd.com/2012/02/27/geohashing-2/
> Am I the only one who is completely underwhelmed by this one?
Well--that's possibly a bit premature. After all, we haven't seen how it ends yet. Give it time? :)
I took it to be a bit of a statement on instant gratification. You expect to visit XKCD and get a dose of humor (or something equally interesting), consuming it in a few seconds before walking away. This strip can be seen as a reminder that some things are worth a longer investment of your time -- though maybe you don't feel that a drawn-out reminder was necessary to drive the point home.
Actually, my point is that I feel that this specific thing is NOT worth a longer investment of my time.
Re:XKCD: Time
by Houshalter on Wednesday April 10, 2013 @10:37PM
(#5529631)
You can't ever discover anything novel without experimenting a little. Besides I like the strip itself, even if it's inconvenient to follow in real time.
I mean, yeah, the concept is cool if you hear about it, very modern art. But in effect it's just a comic strip story that is very inconvenient to read. And the only thing that makes it special is exactly this inconvenience?
Thanks, but checking back every hour or writing a script in order to see what happens to two stick figures that were (at the time I first saw it) just sitting there and doing nothing is not worth my... time.