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Re:Issues with porting C++ code to a 64-bit platform by bitwize on Monday April 01, 2013 @03:39PM (#5475364)
And this is why you use nullptr, not NULL.
Re:Issues with porting C++ code to a 64-bit platform by mpyne on Monday April 01, 2013 @03:55PM (#5475468)
Yes, this is a great reason to have nullptr, but when this occurred there wasn't even such a thing as -std=c++0x. ;)