Re:Planarity - a game with planar graphs
by shrughes on Monday March 30, 2009 @09:02AM
(#538449)
Well, for the cases on planarity.net, it seems O(n) to me. Or maybe something like O(n log n)
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It's O(n) in the general case, so certainly also for the special cases on planarity.net.
Could you give me a source or the name of the algorithm, that allows this running time?
The Wikipedia article on planarity testing cites, for instance, this paper: http://jgaa.info/accepted/2004/BoyerMyrvold2004.8.3.pdf which describes a not-insanely-complicated algorithm that constructs planar embeddings (or proves they don't exist) in linear time.