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Re:Ask HN: My game was just featured in the Windows 8 app st... by meaty on Sunday March 03, 2013 @01:05PM (#5314570)
You might be lucky enough to break even if you charge for your app. Don't expect miracles from the win 8 app store.
Re:Ask HN: My game was just featured in the Windows 8 app st... by Avalaxy on Sunday March 03, 2013 @01:19PM (#5314619)
He is looking for advice, not for trolls.

My advice: make sure you have compelling logos (http://msdn.microsoft.com/en-us/library/windows/apps/hh84629...), screenshots and a short description. Also have a trial of the app.

Re:Ask HN: My game was just featured in the Windows 8 app st... by meaty on Sunday March 03, 2013 @01:24PM (#5314638)
This is advice. We sold 9 apps at £2.49 each.
Re:Ask HN: My game was just featured in the Windows 8 app st... by aschearer on Sunday March 03, 2013 @02:03PM (#5314805)
Hi meaty, I take your point. So far my experiences have lead me to believe that going freemium is the way to go for the Windows 8 Store, so I hear what you're saying. That being said, I made Adlib for-pay (with a trial) because it was simplest and I wanted to KISS. For my next project I will be going freemium.
Re:Ask HN: My game was just featured in the Windows 8 app st... by Avalaxy on Sunday March 03, 2013 @02:34PM (#5314941)
Just to share the other side of the coin: a dutch guy I know built a sudoku game for Windows 8. It's a free app and has only 1 ad. He makes more than €100/day with it. Not bad imho :)