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Re:Soviet gamification by orbitingpluto on Saturday March 02, 2013 @10:00PM (#5312286)
I remember reading an article about Soviet nail factories competing against other nail Soviet nail factories. To boost production everyone ended up creating worthless pin sized nails: one point per pin. To correct this they shifted to production by weight, leading to crude low quality heavy nails.

Gamification doesn't work unless it actually means something.

Re:Soviet gamification by mjn on Saturday March 02, 2013 @10:09PM (#5312309)
As an academic, this sounds remarkably like what's going on with our own "gamification" of academic publishing, with impact factors, citation counts, h-indices, acceptance rate targets, journal points systems, etc. People do strange things which happen to maximize ("game", as it were) those metrics.