Re:Bomberman massively multiplayer in HTML5
by jamieb on Wednesday February 27, 2013 @02:34PM
(#5294332)
Awesome, but one exploit makes it less fun:
Smart players who are trapped by a foe are dropping their own bombs so that the foe doesn't get the kill.
I blocked a player in an alley. Right before he died he dropped his own bomb. I got no point for the kill. That means any skilled player can prevent anyone from scoring points for killing them.
The solution is to use a kill chain. When a bomb kills a player, look to see if that bomb was detonated by another bomb. Keep going until you find a bomb that is not owned by the dead player. That owner gets the kill.
Smart players who are trapped by a foe are dropping their own bombs so that the foe doesn't get the kill.
I blocked a player in an alley. Right before he died he dropped his own bomb. I got no point for the kill. That means any skilled player can prevent anyone from scoring points for killing them.
The solution is to use a kill chain. When a bomb kills a player, look to see if that bomb was detonated by another bomb. Keep going until you find a bomb that is not owned by the dead player. That owner gets the kill.