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Re:Bomberman massively multiplayer in HTML5 by jamieb on Wednesday February 27, 2013 @02:34PM (#5294332)
Awesome, but one exploit makes it less fun:

Smart players who are trapped by a foe are dropping their own bombs so that the foe doesn't get the kill.

I blocked a player in an alley. Right before he died he dropped his own bomb. I got no point for the kill. That means any skilled player can prevent anyone from scoring points for killing them.

The solution is to use a kill chain. When a bomb kills a player, look to see if that bomb was detonated by another bomb. Keep going until you find a bomb that is not owned by the dead player. That owner gets the kill.

Re:Bomberman massively multiplayer in HTML5 by ivanpopelyshev on Wednesday February 27, 2013 @06:51PM (#5295920)
We're using kill chain :)