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Re:A closer look at the performance of Google Chrome by emn13 on Tuesday February 26, 2013 @08:56AM (#5285497)
No, C++ is particularly well suited to that since it's possible to implement those with zero (and in practice less than zero) overhead. The problem is overridable functions; i.e. not generic implementations that work on various structures by compiler specialization, but methods on classes whose implementation varies at runtime by dynamic dispatch. E.g. a getLayoutWidth method with a different implementation for blocks and inline runs, and where it's possible to call the implementation without knowing at compile time which it is.

Those cost performance.

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