Re:Why we don't hire programmers based on puzzles and tricks
by coldtea on Saturday February 23, 2013 @12:58AM
(#5268732)
>One thing you're testing for is how well their brain works with an excess of adrenaline floating around in their body.
Unless you are specifically hiring people for a death march kind of project (which I find unwise anyway), targeting people good at high-stress situations doesn't seem very productive.
If your programming projects are a series of high-stress, high-adrenaline runs, either you work for NASA or you're doing it wrong.
Unless you are specifically hiring people for a death march kind of project (which I find unwise anyway), targeting people good at high-stress situations doesn't seem very productive.
If your programming projects are a series of high-stress, high-adrenaline runs, either you work for NASA or you're doing it wrong.