Re:Throwing and catching an inverted pendulum with quadrocop...
by stcredzero on Thursday February 21, 2013 @07:17PM
(#5261644)
I was going for something like the economy in StarCraft. You have a stream of poles shot into the arena from catapults, and scoring is based on how many get transported back to each team's goal. (Minus the exponential increase, though.)
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Re:Throwing and catching an inverted pendulum with quadrocop...
by saraid216 on Friday February 22, 2013 @01:42AM
(#5263059)
I can't read this and not think Quidditch-minus-Snitch.
Re:Throwing and catching an inverted pendulum with quadrocop...
by kenny_r on Friday February 22, 2013 @05:17AM
(#5263606)
Quadditch! Man, forget the Robocup (http://www.robocup.org/), I would watch the hell out of a Quadditch tournament.
Re:Throwing and catching an inverted pendulum with quadrocop...
by stcredzero on Friday February 22, 2013 @12:28PM
(#5265382)
You could use a little copter as the snitch.
Re:Throwing and catching an inverted pendulum with quadrocop...
by saraid216 on Friday February 22, 2013 @01:03PM
(#5265577)
In the eternal words of HPMOR!Harry,
"And then whichever Seeker gets lucky swoops in and grabs the Snitch and makes everyone else's work moot. It's like someone took a real game and grafted on this pointless extra position so that you could be the Most Important Player without needing to really get involved or learn the rest of it. Who was the first Seeker, the King's idiot son who wanted to play Quidditch but couldn't understand the rules?"
Re:Throwing and catching an inverted pendulum with quadrocop...
by stcredzero on Friday February 22, 2013 @02:09PM
(#5266019)
I entirely agree that the seeker less variant is a more interesting participant sport. The seeker variant will probably be requested since it is canon, at least at first.