Re:Diablo in JavaScript
by mcantelon on Monday February 18, 2013 @08:10PM
(#5241971)
People sample audio all the time. This isn't a commercial project and sampling some sprites from a 13 year old game doesn't seem like it's going to impact Blizzard in any way. He should, of course, give the original creators credit in his README at some point (judging by the fact there is no README the project may be still undergoing development).
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Re:Diablo in JavaScript
by shadowmint on Monday February 18, 2013 @09:34PM
(#5242259)
Sure, it's not a commercial interest thing, its just about ethics. :)
I'm not going to stand up and tell someone its mean and unethical put some harsh criticism out about a project which is in itself unethically stealing art assets and associating itself with a brand it has nothing to do with.
If you're happy to accept this project and what it's doing, you should equally be happy to accept it's going to get some flack for it. You can't have it both ways (doing this is ok even tho its unethical AND but its unethical to criticise it and that's bad).
Re:Diablo in JavaScript
by laurent123456 on Monday February 18, 2013 @08:44PM
(#5242094)
It won't impact Blizzard but it's going to make it to the front page of HN. If the same demo was made with custom sprites, we would probably never have heard of it since it indeed doesn't do much.
Re:Diablo in JavaScript
by jQueryIsAwesome on Monday February 18, 2013 @09:00PM
(#5242139)
He is sucking someone's else popularity! What an evil and selfish mind he has!
Re:Diablo in JavaScript
by laurent123456 on Tuesday February 19, 2013 @06:56AM
(#5243829)
No, but it's sucking our "precious" time :) We're all thinking we're going to see Diablo in JavaScript, and then this...