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Re:Spec analysis: XBox720 vs PS4 by Lewisham on Monday February 18, 2013 @05:48PM (#5241302)
It's simply not feasible for a majority of countries and their broadband. Also, you would need to design games with lag in mind, otherwise there's a noticeable lag, even at 40 or so ms. You'd need the client to be doing some feedback work.

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