Re:Ask YC: Game programming in Lisp - is it possible?
by doihaveto on Sunday March 15, 2009 @05:42PM
(#517281)
Although in all honesty Naughty Dog used Lisp to write their own compiler from a Lisp-based DSL into highly optimized Playstation assembly, and then wrote huge chunks of the game in that.
Which is a little different from wanting to learn functional programming by writing a game. ;)
Which is a little different from wanting to learn functional programming by writing a game. ;)