Re:Udacity adds HTML5 Game Development Course
by krsunny on Tuesday January 29, 2013 @12:32PM
(#5135158)
What is everyone's favorite HTML5 game engine? So far out of all that I've tried I like the Isogenic game engine: https://github.com/coolbloke1324/ige_prototype
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Re:Udacity adds HTML5 Game Development Course
by Yhippa on Tuesday January 29, 2013 @01:04PM
(#5135286)
I've been using Scirra's Construct 2 (http://www.scirra.com/construct2) and like it so far. I do programming for my day job but I like how this abstracts things that I need to do to make a game like tying art assets to game rules so I can focus on the game design and less time on learning lots of subsystems.
Curious to hear about other game engines as well.
Re:Udacity adds HTML5 Game Development Course
by laserDinosaur on Tuesday January 29, 2013 @01:05PM
(#5135296)
I highly recommend Construct 2: http://www.scirra.com/construct2
It takes care of most of the heavy lifting when developing games for HTML5, but it still has a very open and powerful scripting language (unlike something like gamesalad which is more like using pre-built blocks).
Edit - Ha, beaten by 1 minute.
Re:Udacity adds HTML5 Game Development Course
by Yhippa on Wednesday January 30, 2013 @11:23AM
(#5140150)
Have you made anything using it yet?
Re:Udacity adds HTML5 Game Development Course
by drhayes9 on Tuesday January 29, 2013 @04:19PM
(#5136358)
Current favorite: ImpactJS. Closed source, costs $100 to get started, but comes with a nice level editor and a very involved community.
Great for making 2d games.
Re:Udacity adds HTML5 Game Development Course
by jamesbritt on Tuesday January 29, 2013 @12:52PM
(#5135238)
I'm liking create.js and easel.js