Re:Why do game developers prefer Windows?
by DannyBee on Sunday January 27, 2013 @08:18PM
(#5126541)
Well, it wasn't deliberate.
GDB is just so old that embedded it was never a serious concern when it was built.
At some point, it was decided the sanest way to make it "embeddedable" would be the GDB/MI interface, rather than a library.
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