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Re:The IDE as a value by mark_l_watson on Saturday January 26, 2013 @10:51AM (#5120631)
I also worked for a while in the entertainment industry (AI behaviors, some graphics, some control of motion platforms, sound, etc.), our clients were mostly Nintendo and Disney.

On my first day on the job I was assigned a maxed out SG Reality Engine and I installed Scheme on it - figuring that I would want a scripting language for fast changes, etc. I quickly realized that was bullshit, and and used C++ for everything for performance.

Today, I do about 2/3 of my work in Clojure but if I were ever to work on games and virtual reality projects again I would go back to using C++.

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