Re:Oculus Rift Will Change Your Gaming World
by antiterra on Friday January 18, 2013 @09:08PM
(#5082320)
I think "The Entertainment" from Infinite Jest was an exaggeration rather than a direct prediction. I mean, a single glance at the screen would freeze someone in place and make one willing to cut off the fingers of another in order to continue watching. "The Entertainment" was also entirely non-interactive and non-social, whereas Starcraft and MMOs have strong interactive elements.
Far more interesting was the bit about the rise and fall of video chat, where people became so self-conscious about their appearance they eventually altered or covered them up before returning to audio-only. Kottke brought this up in relation to Facetime[1].
http://kottke.org/10/06/david-foster-wallace-on-iphone-4s-fa...
Re:Oculus Rift Will Change Your Gaming World
by stock_toaster on Friday January 18, 2013 @08:38PM
(#5082233)
I am speaking more of direct sensory based shock, at "dying" or fear (horror genre), as apposed to "neglecting meatspace concerns".
Like it or not, that may be the future, where we're always "plugged in". We already do that with the Internet. We may even feel physical pain from not being able to access the Internet for a few days, and dearly "miss" it. I imagine this sort of feeling will only become more powerful as technology becomes more advanced, more connected, and more realistic.
But I don't think it's all bad. I think it will help with so many things we aren't even foreseeing yet.
Re:Oculus Rift Will Change Your Gaming World
by waterlesscloud on Friday January 18, 2013 @09:26PM
(#5082369)
The first solid MMORPG for this will be worth billions.
1: Infinite Jest
2: Videgame Addiction was rejected from the next DSM, but I believe that we will see a form of it added within our lifetimes.
3: This has been happening for almost ten years: http://news.bbc.co.uk/2/hi/technology/4137782.stm
4. http://en.wikipedia.org/wiki/Post-scarcity_economy