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Re:Jonathan Blow – If AI Solved Coding, Why Is My Software S... by swyx on Saturday November 14, 2026 @03:04AM (#50495047)
which are... what? 2 indie games and an obscure language? why do we care exactly?
Re:Jonathan Blow – If AI Solved Coding, Why Is My Software S... by tialaramex on Saturday November 14, 2026 @04:44AM (#50495569)
Three. Three indie games. "Braid" in 2008, "The Witness" in 2016 and "Order of the Sinking Star" in 2027.

It appears to be taking Jon longer to make each game three years to make Braid, seven years to make The Witness, more than a decade to make OOTSS, though doubtless he will say that Jai (or whatever he decides that language should be called) held up OOTSS and somehow it would simultaneously have taken longer in C++ and yet it took so long because he didn't want to use C++.