Re:Outlook is down, and so is Microsoft's status page
by Juvination on Thursday November 12, 2026 @01:53PM
(#50472271)
I don't think this is the case, even a little bit.
Re:Outlook is down, and so is Microsoft's status page
by ratelimitsteve on Thursday November 12, 2026 @02:17PM
(#50472675)
I want to believe that cause is that all the world's computing power is dedicated to calculating the incredibly large balance in my checking account but my desire is the only thing I can find to support that hypothesis.
Re:Outlook is down, and so is Microsoft's status page
by ericfrederich on Thursday November 12, 2026 @02:39PM
(#50473024)
An estimated 2.6 million pre-orders for Xbox alone. 2.6 million people downloading 200+ GB is not nothing.
If they roll it out evenly the week prior, then today (1/7th) is just 75 PB. To get that done in a single day would require a sustained 6.9 Tbps.
I'm sure this is all handled by a CDN at some level... but again it's not nothing.
Re:Outlook is down, and so is Microsoft's status page
by zamadatix on Thursday November 12, 2026 @02:56PM
(#50473277)
It is bsacially nothing once you remember the cloud isn't one computer either. I want to say Azure was already 4 million (beefy ass) severs over 5 years ago, and not all of them & their associated bandwidths are assigned to the same sets of services.
Re:Outlook is down, and so is Microsoft's status page
by miyuru on Friday November 13, 2026 @03:21AM
(#50480087)
At that traffic, ISP level cache servers matter more than centralized clouds "(beefy ass) severs.
Re:Outlook is down, and so is Microsoft's status page
by nerdjon on Thursday November 12, 2026 @02:37PM
(#50472993)
Why would this be the case? Games preloading has been a thing for many years. This isnt like an MMO launch that there is additional impact when the game is being played.
Sure GTA6 may be a slight uptick in the amount of data being downloaded like any new game being released, but I would wager that the amount of data they are normally pushing out for downloads just on a regular basis (wether new purchases, redownloading games, game pass, etc) is already quite high.
I want to believe this is the cause. It'd be especially funny because businesses were already anticipating the productivity loss when GTA6 comes out, but now we have actual productivity loss because of this outage (and it's affecting people who were never going to play the game anyway, lol)