Re:Blender 5.3 released with Gaussian Splat support
by ffsm8 on Tuesday November 10, 2026 @03:28PM
(#50445847)
Strange, when I looked into it that seemed to be just a desirable side effect with the rendering being done via the triangles - which was also supposedly the reason why you could directly use scanned models, despite them having millions of triangles in their model
But again, I've really only super superficial understanding of this, I just understood it like that back then
But again, I've really only super superficial understanding of this, I just understood it like that back then