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Re:Fable 5.2 one-shotted my nephew's dream game by logicchains on Tuesday November 10, 2026 @02:17AM (#50437093)
>The other night I carelessly made an infinite runner game while watching TV and the feeling of sheer abundance quickly faded into a bit of depression. Without scarcity, nothing is really valuable.

This is just a lack of ambition. LLMs allow one to make far more sophisticated games than ever before, even as a single developer, and if doing so development still takes many months even if running an agent 24/7.

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