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Re:Fable 5.2 one-shotted my nephew's dream game by insin on Monday November 09, 2026 @08:38PM (#50434997)
Could you even call it "working" for video games, based on the result?

It's missing all the work that would normally happen at the "make it interesting and enjoyable to play" stage of iteration, e.g. you can walk through every stage unchallenged mashing punch, there's no evidence from the 2 stages I played of the interesting mix of enemy types and AI which can combine in ways which add challenge and variety to a belt scroller, you can just stand and punch the first boss to death stepping aside only for its AOE attacks, the second boss just spams a running move when it reaches low health.

You have something which has has all surface indicators of being a video game without the core of what it takes to be an interesting and enjoyable one, same for those other media.

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