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Re:Indie Game Development with AI by turpentine on Monday November 09, 2026 @08:15PM (#50434814)
Code is creative output, and delegating it to LLMs is at the cost of that creativity.

You won't know what you're missing or what lessons you would be learning. Sure, you're going "fast", and you'll ship something, but it doesn't look like meaningful engagement with the craft or an audience if a developer didn't execute on it themselves.

I also read peoples posts about spending tens of thousands of dollars on local hardware that they could have hired an indie developer to work with, or throwing untold sums at online LLMs that also equate to a year or more of paid development time without LLM use.

On style: the rationalization of LLM use reads like it was written by a LLM, which is kinda offputting but it also smells like highly agreeable output.

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