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Re:Fable 5.2 one-shotted my nephew's dream game by simonw on Monday November 09, 2026 @07:33PM (#50434508)
I noticed this recently with Opus 5.5: you can tell it to "make this more fun" for a game project and it... makes it more fun.

It's neat (if unsurprising) that Fable 5.2 has this ability as well.

I wrote about Opus 5.5's sense of fun in more detail here: https://simonwillison.net/2026/Oct/28/vibe-game-development/

Re:Fable 5.2 one-shotted my nephew's dream game by lpghatguy on Monday November 09, 2026 @08:55PM (#50435095)
It's crazy how even the intro text to the Fable 5.2 Extra's game still reeks of AI. Like, wow, the models can make a game that almost makes sense, but still can't write text that sounds remotely like a human was involved!