News for hackers. Stuff that matters.
Re:ZapFast: A fast, native WhatsApp client in Rust and egui by LoganDark on Sunday November 08, 2026 @04:43AM (#50411762)
It does indeed depend.

Some multithreaded workloads will use the full logical processor count to pin every core and that can really suck on low-end systems. I think aside from balancing multithreading overhead, this is one of the reasons why some more advanced software (such as 7-Zip) lets you select the number of threads to use for a workload, even if you already know and accept that it'll be expensive until it's completed.

Lots of multithreading things I come across as a developer have a default of something like 4 threads, or only use a certain fraction of logical cores up to a certain maximum, etc. because it's generally more polite not to always pin every core.

There are no comments on this comment yet.