Re:Every Windows 11 app should kill Electron, and Discord ju...
by ip26 on Saturday November 07, 2026 @03:43PM
(#50407864)
Not a front end developer but I’ve always assumed it was ROI - nobody felt a smaller memory footprint would drive enough incremental revenue to offset the costs.
What seems to have changed is the size of the costs - LLMs are really good at this - such that you can now say “well, maybe the returns aren’t that big, in fact maybe they’re zero, but this is easy enough, so why not”
De minimus improvement has always suffered this problem - we’re all fairly sure it’s worth something, but not enough to pursue when it’s not cheap to fix.
I too had code that worked across 3 platforms with wxwidgets and a 3D game toolkit incorporated in opengl for visualisation, with most 2d controls being drawn using wxwidgets OnPaint handlers for custom controls rendered natively on that platform. I wrote this single-handedly, with another colleague handling the network code and firmware on the remote hardware devices.
Everything else is sheer laziness as far as I am concerned. There's even less excuse today with the rise of LLMs to do the majority of UI coding for you.