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Re:Rune: A native GPU-rendered Rust UI framework for macOS, ... by nicoburns on Friday November 06, 2026 @04:33PM (#50398826)
(I am the maintainer of dioxus native, and also posted the comment above)

So:

- The initial version was released over a year ago (3 month is the most recent patch release of the stable version).

- It is part of the Dioxus project (https://github.com/dioxuslabs/dioxus) which has been going since 2021 (but the other renderers are web/webview based).

- The native renderer (https://github.com/dioxuslabs/blitz) has been under development since December 2024 (building a whole new web engine is just a big project).

You're ultimately kind of right that it's not as established as 1-4 in the list. But I think it justifies it's place with the other frameworks lower down the list as one of the lesser-known frameworks that compete technically with those further up the list.

Re:Rune: A native GPU-rendered Rust UI framework for macOS, ... by kdienxiendkw on Friday November 06, 2026 @06:46PM (#50400075)
Ah, so your post wasn’t made in good faith, but as a way to self-promote while bashing on the guy that built something and wanted to share.

Figures.

Re:Rune: A native GPU-rendered Rust UI framework for macOS, ... by nicoburns on Friday November 06, 2026 @07:23PM (#50400357)
It's absolutely in good faith. There are two kinds of GUI framework in Rust:

- Those people have poured consistent time and effort into over a period of years

- Those people vibe code into existence in a couple of weeks and typically abandon after a few months.

Nobody wants to waste their time on the latter, so I am pointing people to the former. Yes, mine is one of them, but that doesn't make it bad faith, it just means I know what I'm talking about.

Re:Rune: A native GPU-rendered Rust UI framework for macOS, ... by pentaphobe on Friday November 06, 2026 @11:15PM (#50401550)
You've the patience of a saint to respond so politely to abrasiveness

And thanks for sharing the list and saving me from clicking on yet more half baked vibe spam!

Re:Rune: A native GPU-rendered Rust UI framework for macOS, ... by nextaccountic on Friday November 06, 2026 @08:33PM (#50400767)
Is dioxus native usable in android already?
Re:Rune: A native GPU-rendered Rust UI framework for macOS, ... by nicoburns on Saturday November 07, 2026 @07:11PM (#50409306)
To the limit that any Winit-based app is. Which is to say it builds and runs, and there is basic touch and text input support. But system integration is pretty limited.