Re:Rune: A native GPU-rendered Rust UI framework for macOS, ...
by bhouston on Friday November 06, 2026 @01:15PM
(#50396086)
Wait, zero tests? It is super cheap to write tests these days. It is how you gate agent generated code from destroying production.
Re:Rune: A native GPU-rendered Rust UI framework for macOS, ...
by wuliwong on Friday November 06, 2026 @02:05PM
(#50396816)
They have tests, this person is just wrong.
Re:Rune: A native GPU-rendered Rust UI framework for macOS, ...
by eviks on Friday November 06, 2026 @01:30PM
(#50396308)
Why do you say 0 tests? Are the other statements similarly precise?
Re:Rune: A native GPU-rendered Rust UI framework for macOS, ...
by wuliwong on Friday November 06, 2026 @02:04PM
(#50396808)
What are you talking about? They definitely have tests.
Re:Rune: A native GPU-rendered Rust UI framework for macOS, ...
by the__alchemist on Friday November 06, 2026 @02:09PM
(#50396878)
You're not kidding - that README is not readable.
Re:Rune: A native GPU-rendered Rust UI framework for macOS, ...
by Phelinofist on Friday November 06, 2026 @02:19PM
(#50397021)
I don't thinks its intended to be read by humans
Re:Rune: A native GPU-rendered Rust UI framework for macOS, ...
by auscvlt on Friday November 06, 2026 @02:21PM
(#50397056)
Damn, this README is more of a DONTREADME. Even the root README is for agents, not people. The more I see stuff like this, the more I think about becoming a welder or a carpenter...
Have a read of the clean documentation that they never wrote. [0]
[0] https://github.com/anomalyco/rune/blob/dev/crates/rune/READM...