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Re:Ask HN: What are you working on? (November 2026) by gabriel666smith on Friday November 06, 2026 @07:48AM (#50391715)
Thanks, yes, I agree - it really doesn't "feel like" exercise when you're being bombarded by dopamine rewards. Despite this, most "exercise games" leave me with the same feeling of boredom / "fake fun" I got from playing educational games on the computers in the IT room at school.

I'd love to try a similar approach to gamifying exercise on a smart watch. That's an even more fun problem, because (when running, for example) you don't even have a constantly-present screen to communicate dopamine to the player with. Perhaps some watches wouldn't even be able to provide sound feedback? I've never owned one. It's a really interesting constraint for game design.

Re:Ask HN: What are you working on? (November 2026) by bouh on Friday November 06, 2026 @01:34PM (#50396363)
Do you know the youtuber who play elder ring by physical control of his body a la motion capture? https://m.youtube.com/watch?v=L2VMyd4QbyE
Re:Ask HN: What are you working on? (November 2026) by gabriel666smith on Saturday November 07, 2026 @03:46AM (#50402800)
I didn’t - that’s crazy. Looks good for a workout. Thanks for sharing!