The resulted in fewer ports.
Plus if you compare the Wii ecosystem to the 360/PS3, the install base on the latter is much larger and the systems are more similar from a user POV. It's worth it just port between those two while the Wii isn't really worth it.
I think the Wii's problem was only partially related to its performance, and much moreso related to the fact that motion gaming was a fad that ran aground fairly quickly.
It wasn't just the Wii either, remember when the iPhone came out and developers imagined a crappy future where you'd practically fall out of your chair playing a racing or flying game.
Once the novelty of Wii Sports wore off, the Wii was dead in the water. The DS in contrast was a much stronger, much longer-lasting platform that could keep its player base interested for more than a few months.