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Re:Ask HN: Favorite iOS Game Revenue Model by dustinlakin on Tuesday January 08, 2013 @03:34AM (#5025353)
I am leaning towards the demo with the full game unlock as an in-app purchase. I feel it is a great way to reach a large audience, make sure the user enjoys the game before buying it, and keeps the user from being constantly annoyed by attempts to sell micro-transaction items.

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