Re:F-Zero X on Nintendo 3DS
by matthewfcarlson on Sunday October 25, 2026 @09:54PM
(#50238128)
I’m almost done with a port of two games from the original Xbox to modern platforms. While having a good background in assembly and understand of why x87 is problematic and SSE makes life a little easier to understand what it’s doing. And I’ve offered a few suggestions that I thought were useful but it’s been shockingly hands off
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