News for hackers. Stuff that matters.
Re:How I Reverse Engineered a Board Game by bitwize on Friday October 23, 2026 @07:38AM (#50207392)
This would have been a neat story... in 2024.

Today, it's a matter of:

  $ claude
  
  ⟩ I need to know how the Hitster app maps QR codes to Spotify or Apple Music tracks.

  ⋆ Obliterating...

  Now I have the whole picture. The QR code takes you to a URL with a track ID
  and a region. The track ID/region pair carry the mapping to the song—not the
  QR code. These mappings are in a file called `gameset_database_4.json`, which
  is an AES-encrypted, base64-encoded JSON file. The load-bearing seam is the
  derivation of the key from an XOR'd pair of strings concatenated to the length
  of the base64-decoded data, minus 12 bytes for the nonce and 16 bytes for the
  authentication tag...
OP could have had this answer in 5 minutes and spent the remaining 17h 55m playing with their kids or hugging their dog or something.
Re:How I Reverse Engineered a Board Game by entropy47 on Friday October 23, 2026 @07:46AM (#50207461)
One of my idiot friends ran a marathon yesterday - in the twenty first century, covering that kind of distance is just a matter of calling an Uber. All that time he wasted when he could have been hugging a dog
Re:How I Reverse Engineered a Board Game by nkrisc on Friday October 23, 2026 @08:24AM (#50207858)
Why even live when you can just go into a medically induced coma and have nutrients pumped into your body?
Re:How I Reverse Engineered a Board Game by wuemeli on Friday October 23, 2026 @09:05AM (#50208390)
where is the fun in that :D?