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Show HN: RoadRash ported to Three.js to run in the browser

https://roadrash.pages.dev

Road Rash was one of my favourite PC games growing up. I wanted to play it again, but the browser emulators I tried felt sluggish, so I decided to build a browser version using Three.js.

This started mostly out of nostalgia. I wanted to be able to open a link and get back to racing and knocking people off their bikes.

( 13 comments | 6 points | on HN )
Re:Show HN: RoadRash ported to Three.js to run in the browser by tremarley on Monday October 19, 2026 @08:14PM (#50159730)
Incredibly impressive!
Re:Show HN: RoadRash ported to Three.js to run in the browser by nickphx on Monday October 19, 2026 @09:26PM (#50160240)
Nice! I remember spending many hours playing Road Rash 3 on the SEGA Genesis. The stun baton was always fun.
Re:Show HN: RoadRash ported to Three.js to run in the browser by dongjoo on Monday October 19, 2026 @09:29PM (#50160258)
With cars on, even level 1 is hard for me haha
Re:Show HN: RoadRash ported to Three.js to run in the browser by grugg on Monday October 19, 2026 @11:43PM (#50161084)
Really cool project. What version is this ported from because no offense, it's a great technical feat, but the dos/win95 version is far superior as someone who runs it on the vintage hardware. I will admit your chase camera and tracking feels better. Just giving some constructive criticism.
Re:Show HN: RoadRash ported to Three.js to run in the browser by cjimesh on Tuesday October 20, 2026 @12:12AM (#50161265)
So many memories! Thank you for this :)
Re:Show HN: RoadRash ported to Three.js to run in the browser by amits97 on Tuesday October 20, 2026 @05:46AM (#50163569)
Wow super impressive. It works so well from mobile as well! Bookmarking this :)
Re:Show HN: RoadRash ported to Three.js to run in the browser by insiderprint on Tuesday October 20, 2026 @07:51AM (#50164902)
Thank you for this!
Re:Show HN: RoadRash ported to Three.js to run in the browser by bsenftner on Tuesday October 20, 2026 @09:10AM (#50165853)
As a person that worked on the game at EA, I want to see credits. I recognize people in the artwork, they are caricatures of EA staff. It would be nice to see everyone's names, and then include the names of who ported this too.
Re:Show HN: RoadRash ported to Three.js to run in the browser by mistersquid on Thursday October 22, 2026 @04:59PM (#50200952)
Apropos of nothing, you were quoted by Fireship. [0]

[0] https://youtu.be/zv6B6PQOuHE?t=293

Re:Show HN: RoadRash ported to Three.js to run in the browser by olucurious on Thursday October 22, 2026 @05:30PM (#50201313)
Oh wow, thank you for working on RoadRash, it was a big part of my childhood. You’re right, I should have included the credits from the start. I’ve now added the full original game credits, including the art, cast and music teams. Thanks for pointing this out.
Re:Show HN: RoadRash ported to Three.js to run in the browser by BElluu on Wednesday October 21, 2026 @08:54AM (#50180102)
My god. Memories... And this works so smooth <3
Re:Show HN: RoadRash ported to Three.js to run in the browser by wiserpivotsolut on Thursday October 22, 2026 @05:43AM (#50193232)
Road Rash was a big part of my childhood. I am from India, and I used to play this in cyber cafes and on a friends' PCs. Surprised how smoothly it runs in the browser. Kicking a rival off the bike still feels just as satisfying :)
Re:Show HN: RoadRash ported to Three.js to run in the browser by ajsdev on Saturday October 24, 2026 @04:13PM (#50224716)
This is incredible! Nice work