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Re:Show HN: The Zelda timeline to catch up before the Ocarin... by tormeh on Sunday October 18, 2026 @08:30PM (#50146972)
I like "do, don't show" but I don't think that precludes a thin layer of gameplay over a story. Walking simulators are a prime example. The entire point of a walking simulator is the story, but the game doesn't progress without input from the player, unlike in a cutscene/movie. What Remains of Edith Finch is one of my favorite games, but the gameplay is pretty barebones.

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