Re:Show HN: Parin – A 2D game engine between raylib and Godo...
by omoikane on Saturday October 17, 2026 @11:03PM
(#50137513)
I tried D after attending this talk:
https://www.youtube.com/watch?v=RlVpPstLPEc
My impression was that it strives to be a better C++ by fixing many of the annoyances and providing some well thought out convenience features, and it did a pretty good job. I thought the multiple version features and being able to write unit tests inline was especially nice.
But D came about before C++11 was a thing, and C++11 was a great ergonomic improvement over C++98. Since C++ got better, I haven't been keeping up with D.
So, simple question: why D? Keep in mind that "I think it writes pretty code" is a perfectly valid answer.