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Re:'500-hour' Order of the Sinking Star is as complex and ex... by Kurtz79 on Friday October 16, 2026 @12:27AM (#50114075)
I still haven’t tried the new game, but I did feel like that about The Witness.

I loved the beginning, the art style, the Myst vibes, discovering new areas and a specific “WTF” moment.

But I really didn’t understand the need of piling up similar puzzles with minimal variation.

You could have slashed 2/3 of the puzzles and the game would have been tighter and more satisfying imho.

Brevity is be the soul of wit (not of the Witness).

Reading that is a “500 hours game” instantly drains any interest I might have for Order of the Sinking Star, heck, there are not many pleasant activities I can think of I would like to do for 500 hours.

Re:'500-hour' Order of the Sinking Star is as complex and ex... by fwipsy on Friday October 16, 2026 @01:28AM (#50114438)
Animal well could be called, perhaps, a 500 hour game in that many people will never find all of the secrets by themselves, it took a community effort. Is OotSS a 500-hour game in that the main storyline takes 500 hours, or 100%ing it takes 500 hours?
Re:'500-hour' Order of the Sinking Star is as complex and ex... by bena on Friday October 16, 2026 @09:34AM (#50118214)
> You could have slashed 2/3 of the puzzles and the game would have been tighter and more satisfying imho.

That's a large part of my problem. You go "Oh, ok, I get it", then have to solve another dozen puzzles.