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Re:Total Annihilation, rebuilt for modern computers by torginus on Sunday October 11, 2026 @10:12PM (#50050460)
I think very much so.

I have a few friends who used to really get into C&C games, and factional balance is basically nonexistent (with the resident 'good guy' faction being the best), and usually the winning strategy is to just mass produce whatever bang for buck unit that faction has (basic tanks most likely).

Re:Total Annihilation, rebuilt for modern computers by edg5000 on Sunday October 11, 2026 @11:41PM (#50051127)
Zero Hour is played quite a lot competitively, but the scale is tiny versus SC2. It is quite balanced actually.
Re:Total Annihilation, rebuilt for modern computers by torginus on Monday October 12, 2026 @06:49AM (#50054435)
Zero Hour might be better (as my CnC knowledge drops off at RA2 and Tiberian Sun), but mass Allied tank and mass GDI Titan was the dominant strategy.