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Re:Unreal Agent by dvt on Tuesday September 22, 2026 @04:33PM (#49807678)
It's kind of self-expanding/looping; fractal is just a cute name I like, but it's technically a directed cyclic graph (since you always have/want cycles).
Re:Unreal Agent by mejutoco on Tuesday September 22, 2026 @05:13PM (#49808195)
I think recursive fits better, but I get it.
Re:Unreal Agent by joshribakoff on Tuesday September 22, 2026 @06:30PM (#49809174)
It’s more so the divide and conquer. Recursion vs iterative is tangential.
Re:Unreal Agent by mejutoco on Friday September 25, 2026 @10:17AM (#49845033)
But not fractal, because that implies self-similarity independent of scale
Re:Unreal Agent by aeon_ai on Tuesday September 22, 2026 @07:03PM (#49809503)
I've always referred to it in UX terms. "Progressive Disclosure" -- It pulls more context as needed.

In this way, I tend to think of the context environment on an agent is the "agent nav" -- it presents context, allows progressive disclosure, and if poorly designed, makes the agent flounder as a poorly designed UI/UX does.