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Re:A custom virtual machine for the Stars 4X game by breakingcups on Sunday September 20, 2026 @04:00PM (#49779474)
> I’m distributing 32-bit builds (but requires SSE2) because there’s no advantage to 64-bit here, and these builds work (almost) everywhere

Kinda ironic given the article's subject of 16-bit mode no longer being available...

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