Re:Nvidia announces native GPU programming in Rust
by uncle_kostya on Friday September 18, 2026 @01:44AM
(#49750545)
If I recall correctly, the Golang team got bitten by this on MacOS.
They initially implemented the Golang runtime directly on top of MacOS syscalls (not the C runtime library), just like they did on Linux - and then those syscalls changed, breaking Golang.
They had to switch to the official stable API which on MacOS is the C runtime library, not syscalls.
They initially implemented the Golang runtime directly on top of MacOS syscalls (not the C runtime library), just like they did on Linux - and then those syscalls changed, breaking Golang.
They had to switch to the official stable API which on MacOS is the C runtime library, not syscalls.