Re:Flet 1.0 – Build cross-platform apps in Python
by WillAdams on Monday September 21, 2026 @12:09AM
(#49782955)
Tried the AI studio as noted elsethread and it got much further along than any other tool I've tried thus far.
Working on a different project and ran out of free credits, so got out my credit card ($20 for 10,000 tokens) and a few prompts and 2,447 tokens later arrived at:
https://studio.flet.dev/run/bicQWc3Aul/
which I'm hopeful of finishing up tomorrow.
Re:Flet 1.0 – Build cross-platform apps in Python
by WillAdams on Monday September 21, 2026 @09:54PM
(#49795895)
Blew through all of my credits, but didn't get to a reasonable appearance in the UI, and still haven't adjusted and then tested the geometry for the toolpaths. Will have to see if I can grok the code and edit by hand.
Re:Flet 1.0 – Build cross-platform apps in Python
by WillAdams on Tuesday September 22, 2026 @11:04PM
(#49811154)
Managed to analyze what the LLM had made at my direction and re-work it to a very simply proof-of-concept which allows one to fill in some parameters, and then have it write out a G-code file to one's Downloads folder:
https://studio.flet.dev/run/46tp8GPq9g/
Note that the G-code has not yet been tested (though it seemed to plot okay in NCnetic), so please verify and test and proceed with due caution.
The problem is I don’t want to use Python for everything that bad. If I’m going to reach for a cross platform toolkit these days, I’m personally going to reach for Tauri. Could be useful if you’re really married to Python I suppose.