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A comment on Godot and Rust based multiplexer (terminal panes and more).
Godot as an application platform and not just a game engine is a really interesting idea. Given Godot’s editor is built as a Godot engine game, it has a very rich UI system, and it is pretty easy for agents to work with.
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Godot as an application platform and not just a game engine is a really interesting idea. Given Godot’s editor is built as a Godot engine game, it has a very rich UI system, and it is pretty easy for agents to work with.