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Re:What does randomness look like? by martinced on Friday December 21, 2012 @10:04PM (#4955617)
That's interesting but then we're talking about another game. If there's a pack of cards indicating dice results you can have the equivalent of a 'warm deck' and a 'cold deck'.

Players can then start counting. E.g.: I know '8' came out 7 times and '6' only came out once, then it changes my strategy because there's a benefit to expand with a new settlement (or make a "city") on an '6' instead of an '8'.

I'm not against it: it's interesting. But it's not really the Settlers of Catan anymore: it's a game which happens to share a lot of rules with the Settlers of Catan but which is definitely different.

Re:What does randomness look like? by bcbrown on Saturday December 22, 2012 @09:34PM (#4958355)
They mitigate that by discarding without looking several of the cards, so it's not a completely even distribution of outcomes. E.g., it's possible that 4 of the '6's won't come out at all that time through the deck.