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Re:What does randomness look like? by cheald on Friday December 21, 2012 @08:56PM (#4955468)
It's also worth noting that Blizzard recognized this and "fixed" it in their questing system by progressively improving the drop rates of quest items for players, which provides a natural upper limit on "bad streaks" for quest drops, as a means of reducing player frustration without removing all randomness from the system.

http://www.shacknews.com/article/57886/blizzard-details-secr...

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