Re:We found a division by zero bug in FFmpeg with a vibecode...
by Supermancho on Thursday August 27, 2026 @02:14PM
(#49468970)
I don't care if you call it an over-engineered looping machine or what, there are concrete benefits to using LLMs for this. They work faster than developing your own looping algorithm and more often produce useful results than not.
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Re:We found a division by zero bug in FFmpeg with a vibecode...
by saghm on Thursday August 27, 2026 @04:24PM
(#49470707)
It's not even like fuzzers are valuable because of the process they use specifically either; the value is that they produce a concrete input that you can use as a reproducible test case at that point. The value could be produced by gazing into a crystal ball for all I care, as long as I can use what it gives me to reproduce a bug.